Computer Graphics Final Project Progress Report 2
By Elbert Christopher Larosa & Matthew Kharli
Currently, we have made significant progress on the looks and the view conditions of the scene. The rifle position has been changed from our last planned position to a new position (at the corner of the map) to maximize the distance between the rifle and the targets. Below is the view of the rifle (the view later on will be changed to sniper’s scope only, thus the surroundings outside the scope will not be seen):
The targets have also been placed on specified positions with different difficulties. There will be 5 targets for each game, but we already made an algorithm to randomize the 5 targets’ positions to different positions (specified before) and that the no more than 1 target will be in the same place. So, for every game, each the target’ position would be different. The sky model has also been placed into the scene. Below are the examples of the positions changing randomly to the specified position choices: